What am I doing?
I am going to be creating the inside of a plane that can carry passengers like this one:
The game is going to be a time based puzzle game where you have to find items that are spread throughout the plane and it will be different for both of the ideas by different items and/ or different placement of the items themselves.
Being able to look out of the window is going to be allowed where you can see the wings of the plane as well as a slight glimpse of the rotation earth below.
Story
You are a passenger of a plane and have woke up in an alternative universe filled with horror and gore – this game will be rated either a 15+ or an 18 horror game – and you have to go through the plane alone as you try to get back to reality (opening the plane door) without being devoured by the monsters within.
Or
You are the only on e that is on the plane at the time that is in mid flight and a thunder storm picks up and it starts to cause the plane to stall and eventually crash, you have to work against time in this one, to obtain a parachute, and a way to pry the door open (there are going to be many different options in which you can survive and get off the plane safely. Is going to be more action based puzzle game not like the other one.
Inspiration
My inspiration for this idea was the movie ‘snakes on a plane’ where the people are trapped on the plane that is infested with killer snakes that are trying to eat everyone. That was a big inspiration to my plane horror idea by influencing a horror factor within the game.
A game that has inspired me to create this also was the silent hill games, which involves very dark and chilling times within the game. But it got me the idea of falling asleep and waking up in this strange and mysterious world that is filled within killer monsters in the shadows.
Guerin Raught – 3D artist of scilent hill – was the 3D artist who inspired me to create this horror type idea as well as the textures that I have though of and the sounds that I could use to give a more sinister feeling to the game.
Fabrics/ textures
I have decided not to have any chairs that are going to be within my plane, the reason being it is going to take up too many pollies and time to create and texture each individual cushion. I am going to create three different textures for the chairs but using the exact same base texture but adding a different tone and overlaying texture to the textures to give individuality throughout the whole of the plane rather then just having the same old texture for all of the chairs.
Middle of chair texture: https://www.textures.com/download/fabricplain0007/3119?q=cloth&filter=all?secure=login
Flooring: http://www.textures.com/download/fabricplain0059/3156?q=cloth&filter=all
Blood stain: http://www.textures.com/download/splatterfabric0029/95251?q=cloth&filter=all
http://www.textures.com/download/splatterfabric0024/95246?q=cloth&filter=all
Damage: http://www.textures.com/download/fabricplain0041/6910?q=cloth&filter=all
Bibliography
https://en.wikipedia.org/wiki/Boeing_747
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