Introduction
In this session we discussed how some games use a story to conflict the players with emotions and the different ways that they do this, we will be analyzing the different emotions in which these story based games could give the players as they play the games.
Throughout the history of games the emotional aspect has changed a lot this is because the amount of technology that has been used, has been improved greatly which this gives a better emotional feel to the game. We discussed trailers of games at the beginning of the session where we watched a few trailers and parts of games that give off a specific emotion to the player.
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